News report

NVIDIA 615.78.08 Linux Driver Adds VKD3D-Proton Low-Latency Support

NVIDIA's 615.78.08 Linux driver adds VK_NV_low_latency2 revision 3 for VKD3D-Proton and fixes The Last of Us Part II corruption, Wayland HDR and suspend issues.

On this page
  1. NVIDIA 615.78.08 targets Proton latency and stutter
  2. The low-latency change is relevant to Direct3D 12 games under Proton
  3. The driver also fixes a visible Last of Us Part II rendering problem
  4. Wayland HDR and suspend behavior receive separate fixes
  5. Who has the strongest reason to update?

NVIDIA 615.78.08 targets Proton latency and stutter

NVIDIA released Linux driver 615.78.08 on October 7, 2026 as the latest R615 New Feature Branch build. The headline gaming change is support for revision 3 of the VK_NV_low_latency2 Vulkan extension, which NVIDIA says improves latency and stutter with vkd3d-proton, particularly when Frame Generation is enabled.

VKD3D-Proton is the Direct3D 12-to-Vulkan translation layer used by Proton for many Windows games on Linux. The driver change therefore matters specifically to NVIDIA Linux systems using that path; it is not evidence of a universal frame-rate increase across native Vulkan, OpenGL or unrelated workloads.

What NVIDIA 615.78.08 changes on Linux
AreaChangePractical boundary
VKD3D-ProtonAdds VK_NV_low_latency2 revision 3 supportNVIDIA says it can improve latency and stutter, especially with Frame Generation; no universal FPS uplift is established.
The Last of Us Part IIFixes blocky corruption during gameplayThe release note identifies a specific rendering defect rather than every possible game issue.
Wayland HDRFixes unvalidated VkHdrMetadataEXT values reaching color-management-v1 and potentially causing a crashThis is a specific Vulkan HDR/Wayland color-management failure path.
SuspendEnables NVreg_UseKernelSuspendNotifiers=1 by default and adjusts nvidia.ko for certain SELinux/systemd suspend configurationsBehavior still depends on the surrounding distribution and system configuration.
GPU memoryFixes a failure when allocating GPU page tables larger than 2 GiBThis addresses a particular allocation failure, not general VRAM performance.

The low-latency change is relevant to Direct3D 12 games under Proton

Revision 3 support for VK_NV_low_latency2 gives VKD3D-Proton a newer NVIDIA low-latency interface to target. NVIDIA's release note describes the result as improved latency and stutter, with Frame Generation called out as a case that particularly benefits.

That wording should not be converted into a numerical performance claim. NVIDIA has not published a broad game-by-game benchmark set for 615.78.08 in the release information, and Core Tech Tips has not independently measured the driver. The useful conclusion is that the software path has changed and now exposes the newer extension revision.

The driver also fixes a visible Last of Us Part II rendering problem

NVIDIA lists a fix for blocky corruption observed while playing The Last of Us Part II. For affected players, that is a concrete reason to test the new branch rather than treating 615.78.08 only as an API-enablement release.

The fix remains narrowly scoped to the documented corruption. It does not establish that every Linux or Proton issue in the game is resolved.

Wayland HDR and suspend behavior receive separate fixes

On Wayland, NVIDIA fixed a path where unvalidated VkHdrMetadataEXT values could be passed into the color-management-v1 protocol and potentially cause a crash. The change is relevant to the still-evolving HDR stack on Linux, but it should not be read as a claim that all Wayland HDR compatibility problems are solved.

NVIDIA also changed suspend handling. NVreg_UseKernelSuspendNotifiers=1 is now enabled by default, and the nvidia.ko kernel module was updated to avoid an interaction with certain SELinux configurations when systemd initiates suspend with that option enabled. The release additionally fixes a failure when allocating GPU page tables larger than 2 GiB.

Who has the strongest reason to update?

Linux gamers using NVIDIA GPUs with Direct3D 12 games through Proton have the clearest reason to evaluate 615.78.08, particularly when they use Frame Generation or have encountered the documented The Last of Us Part II corruption. Wayland HDR users affected by the crash path and systems that need the suspend or large-page-table fixes also have specific motivations.

Users prioritizing a longer-lived production branch should note that NVIDIA categorizes 615.78.08 as New Feature Branch software. Distribution-packaged NVIDIA drivers may also integrate better with a distribution's own update framework, which NVIDIA itself notes on its Unix driver page.

Sources

Primary and technical sources

These sources support the reporting and analysis above. Current stories are updated when later evidence materially changes the facts.

  1. 01 NVIDIA

    Unix Drivers — current Linux branches
  2. 02 Phoronix

    NVIDIA 615.78.08 Linux Driver Adds VK_NV_low_latency2 r3 For Improved VKD3D-Proton
  3. 03 Linuxiac

    NVIDIA 615.78.08 Linux Driver Brings Vulkan Latency, Wayland Fixes

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