News report

Modern Warfare 4 PC Specs Target 90 FPS and Add Ray Tracing Across All Modes

Modern Warfare 4 targets 90 FPS at recommended PC specs, requires a 115GB SSD, and supports ray tracing, DLSS 4.5, FSR Redstone and XeSS 3.

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  1. Modern Warfare 4 targets 90 FPS at recommended PC specs
  2. Ray tracing comes to Campaign, Multiplayer and DMZ
  3. The PC version gets a built-in benchmark and Enhanced FOV
  4. 115GB SSD requirement and October 15 preload
  5. What matters for PC players

Modern Warfare 4 targets 90 FPS at recommended PC specs

Activision and PC lead developer Beenox have published the final PC feature set and system requirements for Call of Duty: Modern Warfare 4 ahead of its October 23 launch. The recommended tier targets 90 FPS in multiplayer at High settings, using a Ryzen 5 3600 or Core i7-8700K, 16GB of RAM, and a Radeon RX 6600 XT, GeForce RTX 3060 Ti or Intel Arc B580 with 8GB of VRAM.

That 90 FPS figure is a developer target, not an independent Core Tech Tips benchmark. Activision does not specify the exact resolution or reconstruction mode attached to the recommended-tier target, so it should not be read as a native-resolution performance guarantee.

Official Modern Warfare 4 PC hardware tiers
TierCPUGPU examplesRAM / VRAMStorage
MinimumRyzen 5 1400 / Core i5-6600RX 470 / GTX 970 or 1060 / Arc A5808GB / 3GB115GB SSD
Recommended — 90 FPS multiplayer, HighRyzen 5 3600 / Core i7-8700KRX 6600 XT / RTX 3060 Ti / Arc B58016GB / 8GB115GB SSD
High-quality ray tracing — 4K upscaledRyzen 7 3700X / Core i7-10700KRX 9070 XT / RTX 5070 Ti32GB / 16GB115GB SSD

Ray tracing comes to Campaign, Multiplayer and DMZ

Modern Warfare 4 supports ray tracing across Campaign, Multiplayer and DMZ rather than restricting it to a single mode. Activision separately defines a high-quality ray-tracing tier for 4K upscaled output, pairing an RX 9070 XT or RTX 5070 Ti with 16GB of VRAM and 32GB of system memory.

The game also supports NVIDIA DLSS 4.5, AMD FSR Redstone, Intel XeSS 3 and Filmic SMAA T2X. Activision lists upscaling and frame-generation technologies among the broader PC features, but the published requirements do not provide enough detail to infer how much of the stated performance comes from reconstruction or generated frames.

The PC version gets a built-in benchmark and Enhanced FOV

Beenox is adding a built-in benchmark that simulates a multiplayer sequence and reports average FPS plus CPU, GPU, ping and input-latency information, followed by per-zone statistics and setting suggestions. That should make post-launch tuning and controlled hardware comparisons easier than relying only on live multiplayer runs.

An Enhanced FOV option is exclusive to PC. Activision describes it as using physically accurate lens effects to expand peripheral field of view while leaving the center FOV unchanged. Other PC-specific tuning includes a global sharpness slider, separate world and weapon depth-of-field controls, improved graphics settings and sub-frame mouse polling.

115GB SSD requirement and October 15 preload

Every published PC tier requires 115GB of SSD storage and DirectX 12 compatibility. Activision warns that mandatory updates can require additional storage, so 115GB should be treated as the launch requirement rather than a permanent upper bound.

PC preload begins October 15 at 9 a.m. Pacific for digital pre-purchases. Campaign Early Access starts October 16, while the full game releases October 23 at midnight local time. Activision says the launch specifications may be updated later, so driver and performance guidance should be rechecked close to release.

What matters for PC players

The notable shift is not simply a higher-end ray-tracing preset. Modern Warfare 4 combines a relatively modest minimum GPU floor with a much more explicit performance target at the recommended tier, while exposing a benchmark tool and several competing reconstruction technologies for tuning.

The unanswered question is real delivered performance. The official table establishes compatibility targets and Beenox's intended 90 FPS experience, but frame-time consistency, CPU scaling, VRAM behavior and image-quality differences between DLSS, FSR and XeSS will require testing of the final build.

Sources

Primary and technical sources

These sources support the reporting and analysis above. Current stories are updated when later evidence materially changes the facts.

  1. 01 Call of Duty / Activision

    Call of Duty: Modern Warfare 4 PC Trailer, Tech Updates, and More
  2. 02 Activision Support

    TPM 2.0 and Secure Boot for Call of Duty

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